Dev Log 10/18/24


Almost done with the first section, just have to fine tune some last things for the alpha demo build.

  • Intro Cutscene complete
  • Character select complete
  • first dungeon loop complete
  • Enemy melee AI revamp complete
  • Enemy ranged AI revamp complete
  • Health items added
  • Audiologs added
  • Volumetric lighting added
  • Revamped Unit 241 to final character design

At present pace I'm hoping to have the playable demo of the first area by december. Still have a lot to do although its mostly cleanup, UI redesign, art design of some menu's etc and implementing the save system.

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