Dev Log 9/26/24


New Updates

  • New enemy Logic
  • enemy ragdoll physics upon death
  • enemy hearing (stealth gameplay still WIP)
  • Ranged enemy attacks along with evasive manuvering.
  • Starting area for A character laid out
  • Finish area for B character complete

To Do

  • B character end cinematics
  • Player partner modelling
  • Friendly NPC  modelling
  • Player A intro cinematics

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