Changelog 4.8.25


I have been working on a third person controller for unity that recreates the movement and combat from the last of us. Still have a ways to go before release but most of the core systems are there.

Features

  • Third person controller with smooth movement, strafe, walk backwards
  • Dodge system
  • Crouch and Prone
  • Inventory system
  • Melee System
  • Ranged weapon system- Scripts on weapon so no weapon duping or instantiation. The weapon exits in the scene and can be used by friend or foe
  • Bullet physics system not raycast
  • Third person camera with aim zoom
  • interaction system
  • Arm IK system (needs work)

Full release- Q3 2025 (hopefully)

To Do:

  • Add Save/load system
  • Scene loader
  • Cinematic Fader Canvas
  • Enemy AI Zombie/ human ranged/ human melee


Changelog v2.5

  • Added Dodge system
  • Refined movement smoothing

Get The Last Third Person Controller (Unity)

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