Changelog 4.8.25

I have been working on a third person controller for unity that recreates the movement and combat from the last of us. Still have a ways to go before release but most of the core systems are there.
Features
- Third person controller with smooth movement, strafe, walk backwards
- Dodge system
- Crouch and Prone
- Inventory system
- Melee System
- Ranged weapon system- Scripts on weapon so no weapon duping or instantiation. The weapon exits in the scene and can be used by friend or foe
- Bullet physics system not raycast
- Third person camera with aim zoom
- interaction system
- Arm IK system (needs work)
Full release- Q3 2025 (hopefully)
To Do:
- Add Save/load system
- Scene loader
- Cinematic Fader Canvas
- Enemy AI Zombie/ human ranged/ human melee
Changelog v2.5
- Added Dodge system
- Refined movement smoothing
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The Last Third Person Controller (Unity)
third person controller
Status | In development |
Category | Assets |
Author | S3BUR0 |
Tags | Asset Pack, Controller, Third-Person Shooter, Unity |
Languages | English |
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