The Last Third Person Controller (Unity)
A downloadable asset pack for Windows
Buy Now$1.00 USD or more
I have been working on a third person controller for unity that recreates the movement and combat from the last of us. Still have a ways to go before release but most of the core systems are there.
Features
- Third person controller with smooth movement, strafe, walk backwards
- Dodge system
- Crouch and Prone
- Inventory system
- Melee System
- Ranged weapon system- Scripts on weapon so no weapon duping or instantiation. The weapon exits in the scene and can be used by friend or foe
- Bullet physics system not raycast
- Third person camera with aim zoom
- interaction system
- Arm IK system (needs work)
- Player Character Wizard
- Enemy Basic AI
- Enemy Patrol Point Creator
- Enemy State Machine (more on that later)
Full release- Q3 2025 (hopefully)
To Do:
- Add Save/load system
- Scene loader
- Cinematic Fader Canvas
Uses Unity Input System and AI Navigation
Updated | 5 days ago |
Published | 7 days ago |
Status | In development |
Category | Assets |
Author | S3BUR0 |
Made with | Unity |
Tags | Asset Pack, Controller, Third-Person Shooter, Unity |
Asset license | Creative Commons Attribution v4.0 International |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard, Mouse |
Purchase
Buy Now$1.00 USD or more
In order to download this asset pack you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:
STPSv3.unitypackage 104 MB
Development log
- Changelog 4.8.257 days ago