Dev Log 10/11/24


New updates

  • Five new level areas connected
  • Weapon cutscene added
  • First Zed encounter cutscene added
  • Friendly NPC AI added
  • New weapons and health items (Health drink, Bandage, Pipe, Knife, Type 64 pistol, TT pistol)
  • Upscaled all in game model character textures
  • Area trigger cutscenes
  • BGM added
  • POI's and triggerable events added to new levels Z_Alley, Z_Hub, Z_Shop, Z_Alley2, Exit_Apt
  • Visual cloth strands to indicate interactable doors added.

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